I was expecting this workshop to be more project-oriented or game-oriented, instead to my surprise all the presentations were dealing with highly theoretical issues, like metagame (D. Detsaridis), schemes (G.Hale), experience and gameplay (me), evaluation tools for cross media, starting from Perplex City(J.Bardzell).
Some more practical presentations like the one from Vicky Wu about Trans Medial Access put everything back into context, nevertheless this thirst for definition made me wonder.
This is the first workshop in Europe I believe to use the term “transmedia”, perhaps because all the organizers come from the States…
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