Games Across MediaBlog
reflections about cross media, participation, and play

Call for Papers: Mindtrek

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On May 27th, 2008 at 12:05

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Deadline for paper proposals at Mindtrek approaching, May 31 (post-script: deadline extended to the 8th of June)

What is Mindtrek?

“MindTrek is a three day conference to explore current and emerging topics of social media, ubimedia and games. MindTrek includes a workshop day, three main tracks, plenary sessions and invited presentations. MindTrek is a leading Northern new media festival and conference series, arranged already for more than a decade, since 1997. “

CONFERENCE THEMES:

1. Social Media
- business models, service models, and policies
- questions related to identity, motivation and values
- blogs, wikis, and collaboration designs in practice
- user-created content and social networks.

2. Ubiquitous and ambient media
- ubiquitous and ambient services, applications, devices, and environments
- business models, service models, and policies
- context aware, sensing, and interfaces for ubiquitous computation
- ergonomics, human-computer interaction designs, and product prototypes
- software, hardware and middleware frameworks
- production technology for ambient media
- pervasive and ubiquitous storytelling, games, and art works
- ambient interactive business models, service concepts, and interactive advertising
- artistic works related to ubiquitous computation
- ubiquitous entertainment and experiences
- new human-computer interaction modalities.

3. Games
- theoretical and analytical contributions to the study of games and play
- novel approaches to the design research of games
- discussions of gaming technologies from user- or player-centred perspectives
- studies of social play and role-play
- analyses of online, mobile, casual and cross-media gaming
- research into user-created game content
- studies of pervasive games.

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Hammer Vampires Invade MySpace

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On May 19th, 2008 at 23:05

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From Lance Weiler’s blog:

We launched a new cross-media project last week. “Humans vs. Vampires” is an alternate reality game that runs in conjunction with Hammer Film’s first film in 30 years. BEYOND THE RAVE is a web series that will run for the next 10 weeks. Within the episodes we’ve hidden clues and subliminal frames. Hammer and Myspace brought us in to extend the world that surrounded BTR and to create an engaging social gaming experience.Working with myspace’s new API we’ve created a game app that allows players to travel throughout myspace on a hunt for trophies and weapons. For more info visit http://myspace.com/btrgame

The web series started in April but you can see the previous episodes here

May Update

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On May 13th, 2008 at 00:05

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Hello, I haven’t been run over by a car in case you wondered about this long absence (nor haven’t I gotten engaged with George Clooney, who, as everybody knows, spends half of the time of the lake of Como, only 300 kilometers from where I live, what are the odds). It is deadline season again, I apologize, it will soon be over.
One of the reasons why I haven’t really advertised about this blog was because I knew the hardest times where yet to come (and indeed they have come), and I wanted to get the conditions for regular blogging before announcing official commitment. Anyway, posts coming back in two weeks, I promise. I have proof I have at least four readers, I won’t mention their names not to embarrass them :-) I am really thankful for your interest, and I am writing this for you guys!
Tibetan Freedom Torch check out this one :-)

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We Tell Stories: Transmedial, Transauthoral - or Not?

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On April 22nd, 2008 at 23:04

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The latest effort for CMC literacy from Penguin borrows elements from GoogleEarth, Twitter, maybe the Ultimate Search for Bourne,
“We Tell Stories” proposes 6 classical stories rewritten by well known authors for digital, interactive, social, godknowswhat media.
We-Tell-Stories-The-21-Steps-Tm

“The 21 Steps” by Charles Cumming readapts the classical “The 39 Steps” by John Buchan in “GoogleMaps storytelling”; still the geographic distribution of a basically linear story didn’t strike me as overly original, although the quality of the writing can’t be compared to that of many multimedia projects.
“Slice”, by Tobi Litt , is the readaptation of gothic short story The Haunted Doll’s House by M.R.James; you can follow the story on Twitter, from the point of view of the main character, a teenage girl named Lisa (Slice), or you can read her parents’ blog, also on Twitter, haiku-style.
Fairy Tales Penguin

“Fairy Tales” by Kevin Brooks calls for the user’s participation in a mildly interactive narrative : I could customize the names of the characters, choose if the magic help will be delivered by a Dull Caterpillar or by a Lowly Fly;

the magic seem to arise mostly from the technologic interface, although a bit crude, as most interactive storytelling. You can also add your own ending.
“Your Place or Mine” by Nicci French, a blog novel I guess, is inspired by Zola’s novel Therese Raquin - I wonder if the novelty of this one wasn’t rather its performance quality (the author would be blogging “live” for a week).

(to be continued)

Hope is Missing - MIG or ARG?

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On April 20th, 2008 at 17:04

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With an agonizing four months delay I came across “Hope is Missing”, Lance Weiler (yes, the guy behind the film Head Trauma, who invented all those funky promotion and distribution strategies on the internet (check the Head Trauma comic), who co-founded “the discover and distribution festival” From Here to Awesome, who is also writing a book “How to put the Mass back in Media”, a genius).

Hope is Missing is a MIG (media integrated game play), also renamed as a “cinema ARG”. Difference with ARG, according to Lance: “Sometimes ARGs are dense and take a quite a bit of time to get into. With this we were doing media-integrated gameplay. You can enjoy it at multiple levels. You could dig as deep as you want, but you can just look at the web videos if you want. You don’t have to play the game.”

Lance Weiler is a truly cross-media evangelist : “We live in a remix culture, an on-demand culture. Media consumption is changing, and because of that media creation is changing. Everything now has become decentralized, controlled by the end user. When that happens it’s about discoverability. It’s all about empowering that user and finding ways to interact with them, and the language of that storytelling has changed.”
See Lance Weiler interview by Christy Dena here.

Brief News for Dylan Fans

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On April 19th, 2008 at 20:04

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Now you can have your own Dylan Application on your Facebook profile, singing your chosen (alliterative) poetry on the tune of “Subterranean Homesick Blues”, how cool.

more election fun (!)

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On April 15th, 2008 at 23:04

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Sodom1 translation: “although at its beginnings, interactive sex is making giants steps forward. In Italy one single man, with the mere help of a TV screen, managed to f… millions of people..” (published the last time it happened, in 2001)

Doom’s Day for Italy

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On April 15th, 2008 at 22:04

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Economist It was only in 2003 that The Economist sent an open letter to Berlusconi, asking about the measures his government took to block all judicial investigations about Berlusconi’s muddy business past. It was only 2005 when Viva Zapatero, a film by the italian comedian Sabina Guzzanti, depicting the serious breeches to freedom of speech happened during Berlusconi’s spell, received a ten minutes standing ovation at the Venice Film Festival. It was only in 2006 that a feature film on a corrupted politician owning some TV networks (!), “Il Caimano” (The Caiman) was awarded at Cannes. It was just last November when Enzo Biagi, one of the main italian journalists for 40 years, died, and many remembered how he had been banned from Italian television from 2002 to 2006 after poking fun on how Berlusconi’s business interests conflicted with his political views. Only some weeks ago, when a precarious worker, a girl, asked to Berlusconi at a press conference to suggest a solution, he answered “you should marry a rich man, like my son”.
Now, against, all reasoning, the Joker is back.
Maybe the problem isn’t Berlusconi, who is obviously unfit to lead anything but his business (which he attends to with great care); maybe the problem is Italy, whose lack of training in Democracy made it unfit to be led (see Italy, the ungovernable nation and related articles). This is so depressing.
Here is a link to an article in several languages, prefaced by one of Italy’s foremost intellectuals Gianni Vattimo, has been distributed by the latter before Berlusconi proposed his candidacy for the European Parliament, as a warning. “He” would say, “this is just more communist lies”…

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Light the Olympic Torch on Facebook (Talk about Politically Correct)

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On March 30th, 2008 at 22:03

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2349885477 3618257031 you can now win two tickets for the Beijing Olympics by passing your virtual torch to other users in the Samsung Virtual Torch Relay Application. The real life Olympic Torch Relay begins of March the 25th, and it will be accompanied by protests and manifestations pro-Tibet. I wonder if the same thing will happen on Facebook.

PS Some weeks after this post, the application had disappeared. I guess for marketing you don’t need to go down in the streets, you just have to abstain from consuming, and that can be powerful enough.

New Nokia Initiative: Paint With Life

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On March 26th, 2008 at 17:03

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Stavros03-1Position Art” is the name of the new game (is it a game? I suppose so) proposed by the latest Nokia campaign; you make your work of art by walking around, while GPS devices register your movements and transfer them to a satellite image.
Huge artistic possibilities, the new phone is the N82 model…